If you are interested in moving NPC's (With or without the addon) I've uploaded a tutorial on YouTube and also release a little bit of code if you want to tackle this yourself!
The extension code should be saved in a file called ExtendedNpcEntity.cs and contain the following:
using UnityEngine;
using System.Collections.Generic;
namespace MultiplayerARPG
{
public class ExtendedNpcEntity : NpcEntity
{
[Header("Movement Tools")]
public float walkSpeed = 3.5f;
public float runSpeed = 6.5f;
public override sealed bool CanMove()
{
return true;
}
public override sealed float GetMoveSpeed()
{
return walkSpeed;
}
public override sealed bool CanSprint()
{
return true;
}
public override sealed bool CanCrouch()
{
return true;
}
public override sealed bool CanCrawl()
{
return true;
}
}
}