Moving NPCs

If you are interested in moving NPC's (With or without the addon) I've uploaded a tutorial on YouTube and also release a little bit of code if you want to tackle this yourself!

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Behavior Trees and MMORPG Kit: Chatty AI Tutorial

The first tutorial on the basic Radio communications system for the MMORPG KIT Behavior Tree integration add-on.

This only deals with the Behavior Designer integration at this point. When using the add-on there are more details in the documentation on the String event names used to pass events to the BD actions, otherwise more can be added in the Event Singleton and MonsterCharacterEntity DevExt class.

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Fear and Morale

A look at getting your AI to be afraid and a simple morale system

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First Steps: Basic Behavior Tree Setup

Working through the first steps using the add-on and Behavior Trees

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Advanced Combat

A look at advanced combat systems and getting your AI to respond with a little more intilligence

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